Title Demoness
Tools Zbrush, 3d Studio Max, Photoshop
Specs 1464 triangles, 2 x 512 x 512 normal maps, 2 x 512 x 512 specular maps and 2 x 512 x 512 diffuse maps.
about This model was made as a practice with the normal mapping technque. I made a quick sketch and modelled the the high poly version in Zbrush. The low poly mesh was tweaked and mapped in 3d Studio Max, and the diffuse and specular map were made with Photoshop.